#pragma once

#ifdef BUFFER_H_
#error You cannot use "buffer.h" when you are using this header.
#endif

#ifndef SHADOW_H_
#define SHADOW_H_

#include<iostream>
#include<string>

#include<Windows.h>

#include<glad/glad.h>
#include<GLFW/glfw3.h>

#include<glm/glm.hpp>
#include<glm/gtc/matrix_transform.hpp>
#include<glm/gtc/type_ptr.hpp>

#include<assimp/Importer.hpp>
#include<assimp/scene.h>
#include<assimp/postprocess.h>

using namespace std;



#endif